with Nicolas Myers
Video games have dramatically improved over time but the way we interact with them is becoming more and more standardised. Could the fun and pleasure of a video game emerge from the physical design of controllers? What if we don't change the game any more, instead, we change the way to play it.
In our Re-Pong the controller IS the game. Through a series of five experimental video game controllers our installation explores new ways to play the classic video game “Pong”. While the objective and aesthetic of the game on screen remains the same, each controller offer a unique challenge: how will you use a spirit level or a microphone to win over your opponent?